
Game Designer (Vehicles)
Ubisoft · Montreal, QC, ca
Job description
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown! As a Game Designer (vehicles) at Ubisoft Montréal, you will focus first on vehicle systems and mechanics. You will tune how vehicles behave to create an immersive, smooth driving experience while also contributing to other areas of game design. What you’ll do Design vehicle systems and features aligned with the game’s direction Tune handling and physics, including how various surfaces and terrain affect driving Balance vehicle settings in Unreal Engine to make driving feel engaging and realistic Design vehicle customization so changing parts affects how vehicles drive Design vehicle cameras, controls and combat features Build prototypes in Unreal Engine and evaluate their results Work with cross-functional teams to integrate features Adapt designs to technical and production constraints and resolve issues Create and maintain design documentation and improve features through iteration What you bring to the team Show experience designing vehicles included in a released game Apply knowledge of vehicle handling, simulation and balancing Use Unreal Engine to design and tune game features Bring experience with Chaos Vehicles in Unreal Engine as an asset Show interest in vehicle gameplay Communicate ideas clearly in writing and in conversation Bring critical thinking, curiosity, resourcefulness and a collaborative approach Understand the video game market and take an interest in what makes gameplay effective What to send our way Send your CV highlighting relevant skills and experiences Provide samples of your work as files or links to your projects
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